Monday, September 17, 2018

The Lego Project - LOTR Helm's Deep Edition Pt.2

Continuing where we left off last week in the 3D Lego recreation of the Helm's Deep battle from The Two Towers, the Nature-Environment team pushed forth in development.



Jerry made us a nice terrain of mountains and valley in which to place our scene. The rest was a matter of incorporating the Lego bricks from Griselle, Brenda, and Kim in strategic places, which they all individually had a hand in, so as to give the impression that the environment is totally Lego-y.


Brenda and Jerry also made blueprints of the two unique tree configurations using his trunk and my branch bricks, which were also sprinkled around. Jo also made a blueprint for large swaths of Lego bricks that served as the ground (seen in green.)



Caro was a great help in placing the bricks for the moat running beneath the drawbridge and off into the unknown.


Caro's grass brick was given a brush treatment along with some boulders, and painted across the landscape.




Jerry did a nice job with the lighting, and including a rain effect as well to simulate a more authentic Helm's Deep experience. The rest all came together quite nicely.

Thank you everyone for your hand work!

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