Thursday, September 27, 2018

The 2D Perspective

We were tasked with selecting a work by the artist John Berky for this study of perspective, which is the art of drawing solid objects on a 2D surface so as to give the correct impression of the height, width, depth, and position when viewed from a particular point.

I chose this piece, as I felt it offered a great one-point perspective vantage.


In Maya, I used the image as reference in the orthographic front view in order to replicate the perspective in 3D.





The x-ray shading option was particularly helpful in my effort to accurately adjust the models, lights, and camera to match the image.




I then took an image of the 3D models into Photoshop, where I established the one-point perspective point, and recreated the original lighting and details from the reference work. The two matched up quite well I believe.

Thank you!

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