I chose this piece, as I felt it offered a great one-point perspective vantage.
In Maya, I used the image as reference in the orthographic front view in order to replicate the perspective in 3D.
The x-ray shading option was particularly helpful in my effort to accurately adjust the models, lights, and camera to match the image.
I then took an image of the 3D models into Photoshop, where I established the one-point perspective point, and recreated the original lighting and details from the reference work. The two matched up quite well I believe.
Thank you!
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